package com.xgg.taiwuinfo.gongfa.baihua.zhifa;

import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cast;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Body;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Damage;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Hit;
import com.xgg.taiwuinfo.gongfa.base.Gongfa;
import com.xgg.taiwuinfo.gongfa.base.Gongfa_Cuipo_Zhifa;
import com.xgg.taiwuinfo.utils.Element;
import com.xgg.taiwuinfo.utils.Inherit;
import com.xgg.taiwuinfo.utils.Requirement;

public class ManTianHuaYuShi extends Gongfa_Cuipo_Zhifa {

    public ManTianHuaYuShi()
    {
        super("漫天花雨式" , 5 , Element.ELEMENT_WATER , Inherit.INHERIT_BAIHUA);
        mGridOccupy = 2;
        //式
        Shi = new int[] { 0 , 1 , 2};/*崩点拿*/
        //施法时间及气势
        ability_cast = new Ability_Cast(11 , 60, 40);
        //命中分布
        ability_cuipo_hit = new Ability_Cuipo_Hit(new int[] {4,5,1}, new int[] { 192, 224, 112});
        //攻击部位
        ability_cuipo_body = new Ability_Cuipo_Body(new int[]{
                /*胸腰头*/         25, 10, 1,
                /*四肢*/           25, 25, 10, 10,
                /*心神，毒，全身*/ 0,  0,  0
        });
        ability_cuipo_damage = new Ability_Cuipo_Damage(24.8,136,128,1.0 , 5, 5);
        PushYunGongObject(Gongfa.ABL_INDEX_Jingmiao ,80 );
        PushYunGongObject(Gongfa.ABL_INDEX_Chaizhao , 80);
        InitYunGongAbility();

        mGongfaRequired[Requirement.GF_ZF] = 225;
        mAttrRequired[Requirement.ATTR_LM] = 120;
        mAttrRequired[Requirement.ATTR_WX] = 50;
        mAttrRequired[Requirement.ATTR_DL] = 70;
        mJiyiRequired[Requirement.JY_YS] = 375;
    }
}
